Path to Partner Achievement should consider # Subscribers as an alternative/in addition to Viewers
Right now, the Path to Partner achievements depend on the number of average concurrent viewers (>75). Some channels have a smaller community but a large amount of monetary support benefiting Twitch. The Path to Partner achievements should be modified to support the high-quality channels that are attracting paying subscribers to Twitch but which might have smaller active viewing communities.
For example, it might be reasonable for partner status to unlock either at:
75 viewers and 0 subscriber points
50 viewers and 25 subscriber points maintained for 3 months
25 viewers and 50 subscriber points maintained for 6 months
Rather than keeping average viewers as the sole gold standard, which is easier to fake or briefly profit from with a surge of one-time viewership.
-
karpatskiy_vuyko
commented
I can see the reasoning behind that. Subscriber support often says more about how engaged a community is than a single spike in concurrent viewers, so having a mix of metrics could make the Partner path feel fairer. It also reminds me of how some interactive game-show formats keep people engaged over longer sessions rather than relying on one big moment. I recently read about Sweet Bonanza CandyLand, and it's an interesting example of that style of gameplay: https://www.pokerlistings.com/live-casinos/game-shows/sweet-bonanza-candyland. Ultimately, rewarding long-term community engagement seems like a better approach than focusing on just one statistic.
-
JustCarloTV
commented
This is good and the new Partner Path is so **** Bad and nosense
-
ZachBussey 🔴 Join TOS.gg
commented
Agree with @herokerrey below! With the new Plus Points, someone who is able to maintain X number of self paid subs for X month could be a new metric for Partnership. I mean, arguably, being able to generate revenue is more important to Twitch than an audience!
Zach || Subscribe to my Streamer Newsletter https://tos.gg/s
-
herokerrey
commented
An easy change to consider is the plus program as eligibility/a consideration.
You can have 1 person gift subs to the subpoint thresholds, but you cannot artificially do that via the plus program.
This is an excellent way to measure engagement in a streamer's community. Please consider this as another threshold for those who have strong communities!
-
tomdanny01
commented
Optimize the Path to Partner Achievement by considering # Subscribers as an alternative/in addition to Viewers, exclusively from Nesto Offers. Recognize the value of subscriber loyalty and engagement alongside viewer numbers, ensuring a comprehensive assessment of content creators' influence and reach. Enhance partnership programs by incorporating subscriber metrics, empowering creators to monetize their channels more effectively. Trust Nesto Offers to revolutionize partnership criteria and support creators in achieving their full potential.
-
tomdanny01
commented
Featured on printed water bottles at a gaming summit was the suggestion: "Path to Partner Achievement should consider # Subscribers as an alternative/in addition to Viewers." This sparked discussions among attendees about the criteria for achieving partner status on streaming platforms and the potential benefits of incorporating subscriber counts alongside viewer metrics. Participants exchanged insights, debated the merits of different approaches, and brainstormed ways to promote sustainable growth for aspiring partners.
https://www.gopromotional.co.uk/branded-products/promotional-notebooks
-
CrashNaps
commented
612 Avg Viewer, nearly 600 subs, 3000 In revenue. 2 especially good months with strong growth before it. I wouldn't be surprised if I eventually get them to say yes, but it's incredibly frustrating getting templated responses that don't make sense as to why you're being denied a 3rd time.
-
Hyruled_Fields
commented
Echoing the past comment, this has been planned for a while yet nothing has really changed for the ways to get partner. Instead, I hear stories of people with more than the required stats for partner having to send multiple applications to get partner.
-
TheManOnTheFlyingTrapeze
commented
This idea needs more attention. "Planned" for over 4 years and still nothing on this?
-
SnoweyVR
commented
I can see this going wrong where people can essentially "buy partner"
-
CovetPetrichor
commented
There is a huge gap between affiliate and partner. I think adding another rank in between would be great. for Example, current partners should be "partner+" and affiliates who are trying hard and have what it takes can be "partnered". Small success leads to the big one. After being an affiliate, it seems impossible to reach partnered...
-
Raeltai
commented
so by this logic, me with a 12 viewer average and 270 sub points should be partner.
no, partner is MEANT to be hard to get. ****, affiliate should be harder to get too, and that coming from someone who struggled to get affiliate. -
d3MoGames
commented
Dude I've been sitting at high sub points for months, but sub points mean NOTHING. Hitting viewership in the 100s isn't what I want when I'm so close and connected with my community. Can't we get Partner by bringing in lots of $$ to twitch, isn't that what they want anyway? I just want more emote slots and Partner is the only way to get it, but having to have 75 AVERAGE is insane compared to how much $ some of us can make.
Bring on some different ways to get Partnered please!! -
MellowMermaiid
commented
This would feel so much more fair. Average views doesn’t equal money coming in. Average subs, however, does. It’s a no brainer. Partner the ones bringing in the money.
-
CovetPetrichor
commented
Any update on this?
-
Sifner
commented
Checking for signs of life on this idea- it has solid appeal!
-
ZH0S
commented
Yes please that would be nice for small games that have a very active community.
-
CuoReNeRo78
commented
Planned since 31 October 2018... still no news about it?
-
TheHeretric
commented
This, I have more subs than most of my smaller partner friends (or so I have been told by them). I have a very loyal community, but it is rather small 25-50 average viewers... but I sit at 80-100 sub points for the last 1 1/2 years.
As a small variety streamer, it is hard to maintain interest across genres of games, and it segregates communities, fracturing viewership depending on interest of whatever title I may be enjoying at the time.
-
RocksInMyDryer
commented
I see no reason that gift subs shouldn't count. After all, they count toward all other metrics, such as unlocking emote slots.