Portrait Clips for non-standard Aspect Ratios are Stretched
Currently, portrait/vertical clips using the Stacked layout are stretching the content if the source isn't 16:9.
When editing the layout it will appear correctly, but the end result once rendered will be stretched.
For example, a 21:9 "ultrawide" source stream will result in clips that end up with both the facecam and the game being horizontally squished.
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StartsWithJ_
commented
I have EXACTLY the same issue (I stream in ultrawide ratio). I reported the bug to twitch’s support. Here’s what I received :
"[…] We are currently looking into the situation and have raised this with the appropriate Developers for review.
We understand that this is frustrating and can be a major inconvenience, and we deeply apologize for the nature of the issue.
Thank you,
Twitch Support"
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ZachBussey 🔴 Join TOS.gg
commented
Heh... that doesn't sound like a fun experience.
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