multiple audio channels
Streams should be able to encode audio into separate audio channels, so that users can independently mix/select audio for each channel. For example, one channel could be music, another could be the streamer's voice, and another for the game/application's audio. In this example, if you were already playing music that you wanted to listen to, you could disable the streamer's music. Or, if you have trouble hearing the streamer's voice, you could turn that up. Or, if you don't want to hear the streamer or music, you could mute them and just listen to the game. I think it would also have a secondary benefit that you could independently remove audio channels in cases of copyright violation, so that the rest of the vod is still good even if there happened to be flagged music on one channel.
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Daubiht commented
Hello,
I thought about the fact that streamers have to do settings for sounds. Like sound of their voice, sound of the game and, sometime, sound of their musics.
The problem is that, it take time to set and it's pretty difficult to satisfy everyone.
Then come the idea, perhaps not perspicacious, perhaps completly useless or impossible but here it is :
A streamer could stream multiple soundtracks, he could send to viewers video stream and then, for example, 2 soundtracks, one for his voice and one for the game. A random user could set himself and for himself, the volume of each one like per default 50% voice 50% game and a third bar for global volume and you could set 75% voice and 40% game depending on what you want. You could even mute the game or the streamer's voice.
The only problem I can see right now is the amount of data streamers will have to send, I don't really know if it will be much more or not.Will it be a good idea ? A bad idea ? Could we improve that ? Comment !
PS: Sorry for my eng. -
VolatileBeans commented
Allow partnered broadcasters to have 2-3 different audio inputs/channels available on their stream. Broadcasters could input game into one channel, voice into another channel, and music into another. Other things broadcasters could input could be like skype/discord/ts audio, sub alerts/donation alerts, or simply run all computer audio into an input. The broadcaster can set their own volume mix per channel, but viewers can also uniquely adjust the audio how they want without affecting other viewers. This would give viewers a huge QOL improvement
1) No more "MUSIC DOWN!" "MUSIC UP!" spam - viewers can adjust it for themselves
2) No more "The person you're playing with is annoying" - they can simply mute that channel for themselves.
3) Ability to disable voice
4) Ability for users to mute streamer's musicAnd probably many more benefits! Add more audio inputs!
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Bang0bango commented
So that we can mute your music and only hear the streamers voice or we can play our own music or hear them better. I also do not care if the music volume ties into the sub and donations.
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AlasdairSc commented
My idea is it that Twitch joni forces with the developers of OBS, Xsplit etc to create a secondary audio track option for broadcasters to have sent to their stream while broadcasting. This would be really cool, as a streamer and a viewer, for a couple of reasons - firstly, it would allow viewers to control the volume of the music that the streamers are playing, or even mute it if they don't like it and play their own, while also listening to the gameplay and commentary. It would also have the added benefit of the streamer not having to worry about their main stream content being muted on the vod if they had songrequest on for example, so if someone opened a knife in CSGO or had a crazy donation it wouldn't be muted in the vod. Naturally the second audio channel would still be subject to copyright protection, it's just that if streamers were playing their own music, only the secondary audio track would be affected.
My thoughts are that this would be a very welcome addition by a lot of streamers, both for their and their viewers. There's plenty of times I want to watch a streamer but would prefer my own music, and as a streamer it'd be nice to not have to worry about viewers finding my choice of music too loud, quiet, or unappealing.
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Rulueashk commented
Wouldn't this also allow for VODs to ignore whether music is copyrighted-- just don't put music channel on the VOD? Or is this not feasible?
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Ross commented
Users often request that a streamer raise or lower his music volume. If there was a separate volume control for the music-volume built into the viewing interface, then viewers could raise or lower the music and stream volume separately to suit their individual tastes.
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Mythics commented
@GamingTV, As a streamer, you wouldn't have to separate your audio streams.. therefore you could force your viewers to hear things just how you want OR you could separate them to give your viewers a better experience (more viewers, more follows, more donations, more subscribers, more revenue for Twitch). Also, you should try to not state what certainly seems like an opinion as a fact. It makes you sound like quite the egotistical jerk (whether you are or not).
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Anonymous commented
Having an audio channel dedicated for the stream background/ambient music, users would then have the choice of listening to their own playlist, or to the streamer's music, while not missing on the commentary/gameplay sound either way
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Anonymous commented
Two sound chanels with indenpendent volume sttings, first for music, second for comentator + game sounds
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merc92 commented
A music switch on twitch?
Would it be possible for streamers to put say youtube music or another program they are using in a seperate stream option so that the viewer can select if they turn the background music on or off.
For example: "I am watching a streamer. I would love to hear him talking but I have my own music on and I don't want his music to interfere." (His stream has the option to mute the music I click it and I can still hear his audio from game and microphone) -
Razernok commented
I think it would be cool if Twitch made it so streams can have music on a separate audio stream and viewers can choose if they want to hear both streamer and music or just the streamer. The music part can be made to all for song requests or interfaced with outside music sources like iTunes or Windows Media Player
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blopp1 commented
I often watch two or more streamers who host shows together on twitch. This means they will be talking on teamspeak and broadcasting this teamspeak conversation on each stream. This means you will have to mute one of both streamers if you want to watch both of em at the same time. If streamers could stream multiple audio channels, they could stream the teamspeak conversation on one track and their normal microphone/stream sounds on other tracks. Users could mute the teamspeak channel if they want to watch both streamers, and still hear whats going on if one streamer mutes himself on stream (and the additional stream sounds from the streamer that right now will have to be muted)
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Anonymous commented
I've heard a lot of this sortay thing lately. Gotta say-- perhaps there's another change in order. I'd lead by example, but am just headed out at the moment; this suggestion will have to suffice: For music, a streamer who knows their way around windows audio output could listen to their music, the audience unable to hear it, then list the track or album name somewhere in text, the option for the viewer then available to partake in the full atmosphere intended. Meanwhile, recordings would remain unmuted, as there'd be no copyrighted audio present on the VoD, rather, only a name.
Somethin' tae think about
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Anonymous commented
Multicast is kinda its own thing. It's like-- Currently a stream is sent in 2 parts. Video, & audio. To send it in more parts than that requires more than just Twitch to change somethin on their end. OBS would have to change something as well. Currently, OBS allows for audio input from all sources into a fixed bitrate audio stream to hosting servers. [servers = twitch, htbx, youtube, mlgtv, etc.] So, 2 changes. the program(s) that a streamer uses, and the ingest servers on hosting sites. You're asking for quite a bit more than you realize.
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VixinG commented
Not possible
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GamingTV commented
this would never work since the viewing perspective would be in the hands of the viewer and not the streamer, the streamer should always be in full control of how you view the stream, even if you don't like it, if you can't hear the voice or music then it's because the streamer wants it that way
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Jonathan Forse commented
Hi there,
I have a quick suggestion about a feature that I think would make the viewing experience infinitely better than what it currently is. My idea is that broadcasters have the ability to upload their audio separately. For example, their voice audio, their in game audio, and then maybe background audio such as music.
From the viewers point of view, this would enable them to adjust the different volumes to their taste within their audio settings for that particular broadcaster. I believe that this would provide a better viewing experience because;
- Viewers have the flexibility to adjust the volumes to their taste
- Broadcasters will no longer have the issue of trying to find an audio setting that suits all of their viewers
- Viewers are able to manipulate their volumes during the stream in order to satisfy their tastes at that particular time. For example, there are often times in streams that I would like to listen just to the voice of the streamer commentating and then listen to my own music without having any background noise from in game sounds or from their broadcasted music.
- Future additions could include "Subscriber only audio" where the broadcaster may want to only speak to their subscribers and nobody else within the stream can hear unless they are subscribed.Those are some of the benefits off the top of my head that I think could make the viewing experience and interaction between broadcasters and their viewers improved greatly. I would imagine that most of the issues that would evolve would be technically based and unfortunately I haven't been able to comment on this as it is not something that I know a whole lot about.
If there is a better section to post this in, please do advise. I was unable to find a particular "Suggestions" section.
Many thanks,
Novak_uk - A frequent twitch user. -
kwilt commented
This is not possible
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Andre Roldan commented
Add a plugin where viewers can turn down or turn up different sounds that are coming from a stream, such as music they're playing, streamers voice, game volume, etc. Not sure if this is possible, but it would be an awesome feature.
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Anonymous commented
How have all of you audio experts before me who'd read this been able to resist the temptation to ridicule it endlessly?
I digress.
You can't do that. Twitch servers don't, in fact, receive multiple audio signals from a streamer. They receive one signal. Though OBS would allow the streamer to change the relative volumes of their voice and their "desktop (combined volumes of everything that isn't their mic), the only way you can "fade" the volume levels as of now (and as of forever, until stream hosting sites accept multiple audio signals for different sources) is to go into that chat room and tell the streamer their volume balance is fucked up.