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  1. Via IRC we can get emotes in message shared with cheer for clean the message for use via TTS or showing message with image for replace emote.

    I think you have to add this field in this event because we already have message shared but can't parse it.

    5 votes

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    1 comment  ·  EventSub  ·  Admin →
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  2. Currently the API doesn't support marking a reward out of stock manually. This may be beneficial for rewards that take some time to process where specifying a hard cooldown wouldn't be appropriate.

    In addition, support for a custom "out of stock" message may benefit some developers. Using sound alerts as an example, if a streamer is in "focus mode" and needs to concentrate on what they are doing, rather than say the default "out of stock" it could say "StreamerX is focusing right now".

    3 votes

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    0 comments  ·  API  ·  Admin →
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  3. Some extension depend on user interaction in a timely manner.

    I'll use our fantasy Fight LIVE as an example. Here viewers can challenge other viewers for a duel. When this happens, the "other" (challenged) viewer gets a short hint "You have been challenged by XY" and two buttons: Accept and Decline.

    Now, as an Overlay Extension this works perfectly well.
    In a Component Extension the experience is very different. Usually a component is "closed" - That means the viewer can not see what's going on. We have no chance to notify the user that something is happening.

    It would be…

    2 votes

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    0 comments  ·  Extensions  ·  Admin →
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  4. 4 votes

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    0 comments  ·  Embeds  ·  Admin →
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  5. An idea I had a while ago but never copied it to uservoice

    Please provide

    https://www.twitch.tv/products/STREAMER / the information in the "Subscribe popup"

    as a end point

    To return the

    • product names
    • emotes per tier
    • is ad free enabled
    • sub badges
    • any emote modifiers

    Optionally include the users progress to the next sub badge if authenticated as a user

    10 votes

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    2 comments  ·  API  ·  Admin →
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  6. The channel.subscription events are very lackluster. Aside from checking if it’s a gift, and what tier it was there isn’t much useful data here. Any chance we could see something like months total, moths streak, or the tier? I know this data is there in the subscriptions API call, just curious as to why it hasn’t been included in this release of the EventSub system. Seems like a miss there

    The channel.ban/channel.unban events could/should be merged. Just smash em into one topic and include a tag: “isBanned” as a boolean. Seems silly to have them separate, in my opinion.

    Loving…

    6 votes

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  7. There should be a way to at least enable/disable or pause/unpause rewards that the Client-ID used didn't create. This makes sense since if I'm a moderator I can pause/unpause events that I didn't create for the channel in question. Even if it's a separate endpoint to prevent different bots from "writing over each other" I think this would be the best possible feature to add.

    Possible bias: This would make my Channel Points Rewards (Twitch CPR) Game Profile system just that much slicker. ;)

    Best part; Could just be a paired-down version of the current "get" function of channel point…

    2 votes

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  8. You provide information on how to remove a token, how to refresh a token, and how to define scopes for tokens, but you don't actually have any information on how to request a token, nor any sample code on that or applying token scopes. Given that this step is fundamental to any interaction with the Twitch API, this seems like a fairly major omission.

    7 votes

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    Planned  ·  2 comments  ·  API  ·  Admin →
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  9. Create/Update doesn't provide the ability to upload/change images for a reward.

    This would be useful.

    Alternatively if we can't do upload initially.

    Add the ability to specify a channel emote (either by coDe or ID) so the reward would "copy" the channelEmote for that channel in.

    So if I create a reward for CohhCarnage I can pick a cohhEmote (but I can't pick a liriki emote)

    Or specify a URL to fetch a Image from

    163 votes

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    Deferred  ·  24 comments  ·  API  ·  Admin →
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  10. It would be very easy to build and design for if there were official typing for all data endpoints. The data between all the different API's for the same data isn't consistent, and with event sub, since it no longer relies on the underlying Helix endpoint, that data can now be different too. This will also mitigate typos on the docs which causes huge headaches when trying to code for API responses and the data not working, or missing fields. The typing can specify which fields are required and which are optional, so when designing your app, you can easily…

    5 votes

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  11. Topic.

    Cannot control highlight message/unlock emote rewards to enable/disable/change price or even list them etc via this API

    Example usages

    We might turn off emote "buying" on a Thursday as we are about to load a WHOLE new Set in for a big game on Monday. Is one thought.

    But I can't automate them.

    Also any number of tasks the streamer would like us (moderators/staff of the channel) to help manage but we can't if those rewards are API locked (and UI locked) out from "channel staff" being able to help manage

    Additionally, I'll get asked by the streamer I…

    4 votes

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  12. I would like an option to return the amount a points a current user has.

    3 votes

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    1 comment  ·  API  ·  Admin →
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  13. As the Helix API reference page (https://dev.twitch.tv/docs/api/reference) is continuing to grow it it is starting to become unwieldly with the number of entries.

    It would be beneficial to the docs to create sections for different areas of the API. Appropriate names for the sections are already listed in the API, as at the top of the reference page is a table that has a 'Resource' column which would be perfect for this usage, and that table can remain at the root reference page so that devs can see at a glance what endpoints are in what section, then…

    3 votes

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    Planned  ·  cycene responded

    This has been on the roadmap, and is planned for early 2021.

  14. When I try to update "ismaxperuserperstreamenabled" of a reward, I get an Internal Server Error.

    1 vote

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  15. When you have an application that uses channel points quite a lot and also reacts to them and does things, the chat is spammed with the redemption notifications which can negatively affect the chat experience.

    I suggest adding a flag to custom redemptions that prevents the chat notification from being sent.

    6 votes

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  16. I have a system that checks what scene the creator is in, to see if that custom reward is allowed (we do scene whitelisting). A planned feature is to disable and enable custom rewards based on the scene, so that the end users (the viewers) only ever see custom rewards that will actually work.

    It would be very helpful if I could batch my update calls so that I could set several rewards as disabled/enabled at once. Without this ability its very likely I'd hit a rate limit.

    1 vote

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  17. Add the functionality to sort Channel Points redemptions into categories (and ofc make this settabel via the API).

    It gets confusing and hard to find the redemption you're looking for with the current (amount of points based) sorting when you have one or more applications with multiple redemptions each and maybe then even some random single ones as well.

    5 votes

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  18. Allow to request clips/videos on multiple required query paramters (broadcasterid & gameid).

    Exemple: https://api.twitch.tv/helix/clips?broadcaster_id=xxxxxxx&game_id=xxxx

    2 votes

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  19. The page at

    https://dashboard.twitch.tv/u/barrycarlyon/community/channel-points/rewards

    Will list all rewards.

    But it's not super obvious which rewards "I made" or which rewards "an API call" made.

    So in theory a streamer not paying attention could delete an integration created reward.

    I'm not saying "remove" the delete button, just add additional wording

    4 votes

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  20. why does the documentation not specify how the extension is including the common.js script? How is common.js capable of knowing DOM-elements that are in panel.html?

    1 vote

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