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  1. The Introduction section mentions "pushing real-time viewer count updates to video players", but the Topic section mentions of no such way. This is just tiny bit confusing.

    1 vote

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  2. As we all know, we are betting on polls to win more points. But there is only 2 option in it. We should add one more option to extend it to 3.

    So basically, so many viewers watching CS:GO and in this game, you can not always win or lose it also there is a draw option in game. It is just an example there are so many games like this: Fifa, Pes, NBA etc.

    So we should add one more option to predict the draw option also for winning more points.

    1 vote

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    0 comments  ·  EventSub  ·  Flag idea as inappropriate…  ·  Admin →

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  3. https://i.imgur.com/uXBjTI8.jpeg what is this awful interface? i can't see all streamers who currently playing swtor at once, when i click swtor twitch channel it autimatically some kittykissz stream on like i want to watch it....pls let me return back to old interface or i will stop using twitch at all

    1 vote

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  4. Twitch should add a "favorite" button that would allow the main watched channel of each user to appear above the "followed channel"

    1 vote

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    0 comments  ·  Developer Site  ·  Flag idea as inappropriate…  ·  Admin →

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  5. Typo on second bullet point of Specify Configuration Settings: access has one too many 's'

    1 vote

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  6. 1 vote

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  7. I would like my token to work for checking automod status against partner channels I mod for.

    Given:
    * All other Helix AutoMod endpoints work with mod token: manage held message, get settings, update settings
    * New restrictions are incoming such that non-partners have a very low limit: https://discuss.dev.twitch.tv/t/upcoming-changes-to-the-check-automod-status-api-endpoint/38512

    Currently, I just use this endpoint against my own channel out of ease of not requiring every broadcaster to engage in an oauth flow for me to best moderate their channels. With the incoming limits, I won't be able to keep up with demand, so it would be nice to use…

    1 vote

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  8. Due to Twitch's inability to maintain their desktop app i don't see that twitch has their streamers/partners interest at heart, with a company unable to stand on its own. i guess amazon kills all. All the time and effort their community has put into their company and the sheer volume of money they have made from their community they have no real excuse for dropping their desktop app so truly it comes down to personal greed. and a company that refuses to maintain them self dose not really deserve a community to support them when they them self refuse to…

    1 vote

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  9. "Who I'm watching" endpoint

    Add an Helix API endpoint to get "Who I'm watching" if the right scopes where provided

    With this we could be able to import this data for other apps, like "Discord events to invite other users to watch the same stream"

    5 votes

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  10. With the new Raids API, it should mirror IRC where channel editors can trigger raid/unraid. Currently, this is not supported (need broadcaster user access token). Until this functionality is added, I will not be migrating to Helix Raids

    1 vote

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  11. Flags should describe defaults and ideally be listed together. Like a linux man page for instance.

    1 vote

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    0 comments  ·  Twitch CLI  ·  Flag idea as inappropriate…  ·  Admin →

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  12. Under the title: Example: Channel Points Event Message

    In the description for the "status" property of a redemption message:
    reward redemption status, will be
    FULFULLED if a user skips the reward queue, UNFULFILLED otherwise

    FULFULLED should be FULFILLED.

    1 vote

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  13. The API does not include any attribution info at the moment, it would be nice if we could get the artist's username and id with the emote data :)

    8 votes

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  14. It would be nice if the response included the channel name and user's name so we don't have to call the API to convert the IDs to usernames :)

    2 votes

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  15. The existing Channel Emotes API response includes a 'bitstier' value of 'emote_type' for Cheer-earned emotes, but does not include any data about the actual number of bits required to earn the emote. Either the 'tier' attribute or a new integer-value (recommended) containing the number of bits for each emote would be very helpful. Adding the same attribute to the Emote Sets API response would also be useful and uniform.

    2 votes

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  16. https://dev.twitch.tv/docs/extensions/designing still contains the text annotation "TBD graphic", where there is currently no graphic

    0 votes

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  17. The collections API's were not migrated from v5 to Helix

    I remembered this when I went to try and use the collection API's to list collections.

    Please bring the collcetion API's to helix

    2 votes

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  18. It looks like the diagrams/visualizations for this page are not being rendered for some reason. I'm not sure how that happens, but instead of diagrams, I'm seeing raw code that looks like it should work with Mermaid to render the diagrams. This is what I am seeing:

    %% ext-twitch.tv
    graph TD
        ext-twitch.tv --> my-extension.ext-twitch.tv
        ext-twitch.tv --> your-extension.ext-twitch.tv
    
    0 votes

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    Planned  ·  1 comment  ·  Documentation  ·  Flag idea as inappropriate…  ·  Admin →

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  19. add campaignid to the drops result on the get drops Entitlements API-call - so we don't need the EventSub call anymore (which only contains the campaignid for an entitlement)
    with that, we have a good fallback-solution (if EventSub isn't fired) and we can re-use rewards from the manager.

    The next step, to allow using the same rewarduniqueid multiple times in the campaign would be to add a "task-identifier" to eventsub and also to this api get-call.

    2 votes

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    0 comments  ·  Drops  ·  Flag idea as inappropriate…  ·  Admin →

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  20. Description of 'outcomes' in 'Create Prediction' says that array size must be 2. Isn't the current limit between 2 and 10?

    2 votes

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