Technician Role
Being a moderator comes with powers and responsibilities that are not suitable for everyone who is a member of staff, and yet being a VIP is often too restrictive and a role that is in short supply. No ability to run polls or predictions. No ability to make announcements, etc. No visibility that this is an individual that is trusted to answer questions on behalf of the channel. Editor has its own set of powers, permissions and responsibilities, which partially overlap moderators, but which again is not particularly suitable for an active support role in a live channel.
Most of what a broadcaster needs mods for, is not about policing the community, it's about keeping the community informed and entertained. And it would be really helpful to have a staff hierarchy that reflects this.
I used to play an MMO that has community assistants below community moderators, lead moderators, game masters and the lead GM. CAs mostly interpret the wiki with years of experience playing the game and can tell you if something is a feature or a bug. And GMs are who you call if there IS a bug.
While there is a lot of stuff that can be preprogrammed to be automated with various bot softwares, the broadcaster still either has to run the commands themselves or give someone full moderation powers over the community. And frankly, the best technical experts often don't have the greatest social skills.
Please allow us options to trust our team members without burdening them with too much power over others. Or conversely, too many responsibilities to entertain or inform when they are trusted to police an entire community.
I feel that having techs would fulfil this need.