Increase the bitrate for source quality.
I understand people can't watch HQ streams because they have low internet speed but it's not fair for those who can.Games have a lot of foliage which makes the game look very bad.
This is starting to become more of a problem as games leap into the next generation of graphics. 6000 bitrate can barely make a 720p60fps stream look decent if you're playing Serious Sam 4. It's a blurry mess sometimes, even with decent compression running, due to all the high detail and fast paced animations. Games that have high definition assets especially are a pain. 1080p60fps looks pretty gross at the current bitrate limit. People now want to move up to 1440p 144fps, and there is just no way that is possible with the current bitrate limitations. Suggestions to lower the fps to 30 for "better quality" are pretty weak when 60fps is now starting to be seen as "dated". Twitch needs to step up in this area.
I have heard the next step would be 8k bitrate. I honestly would let users who have access to transcoding go up to 10k, maybe more. I heard some services offer up to 20k. I would also suggest giving transcoding to everyone if it is raised to that degree.
I cant possibly know why Twitch doesn't want to do either of these things yet, as there have been requests for over half a decade it seems, but they ought to consider it, to remain competitive as a platform. Else it just will look obsolete.
The only other option I can think of is just using a better encoder, if they do not want to take on the costs of raising the bitrate.
That's have been asked from 2015, I'm shocked.
Let's upgrade guys.
Now many streamers and viewer have optic fiber and can push bitrate to stream clean 1080p.
Most of market monitor and phone are now 720p 1080p or more.
480p is so obsolete.
Need to work with x265 and improve quality/filesize ratio.
Let's upgrade to get overall better quality content.
When we aren't allowed to lower the quality on small streamers, NO, do NOT do this.
As far as bad foliage goes, that isn't the bitrate's fault. It's the streamer's. Fact of the matter is, the 3500 upload cap, whether intentionally or not, is optimal for a 480p stream. If you want the stream to look better, tell the streamer to stop trying to squeeze 720p30 (or 720p60, makes little difference, other than having the encoder work twice as hard, perhaps leaving less CPU to improve image quality) into 3500. 3500 supports a really, really nice-looking 480p video, even at 60fps.
The standards are actually not so great for someone with lower internet speed. The streamer may be into games for the 16-bit generation, which look fine at their native resolution of around 320x240, but also run at a native 60fps. Granted, 'source' is all a non-partnered streamer gets, and they are free to set their source as 240p, 60fps. This is in fact the only thing that really puts twitch or hitbox ahead of youtube. A youtube streamer who wants 60fps must also be able to support 720p.
TL;DR: standards bad. options good.
Please don't that will only make the "LOW" quality setting go also up on the Bitrate resulting on a lot of people not been able to watch the stream.
Sadly Twitch doesn't have good speed to some places and even when we have a good internet, we can't streams other than in Low or Med.
Unless Twitch goes back to the "360p" or "480p" fixed quality options, I don't think its a good idea.
You guys don't understand how things work on the server end. I don't either, but htbx for example has a different infastructure to support 1080p60. Twitch may not be able to. Seems their source is 720p60. High is 720p30, med 480p30, and low 360p30. Mobile idk, audio only is self-explanatory
I totally agree! Got 180/5 up/down and must still look at 720p Streams. Why is Twitch not going with the time?
cant be that hard to add a hd source
Yes your right i have like 4 to 5 other people on my internet and i still can run 3 to 4 other apps wich need internet at the same time