Unlock each emote as the level is beaten rather than the highest emote from the train.
Right now if you complete a level 100 Hype Train you will only get KappaInfinite instead of getting BleedPurpleHD, HeyHeyGuys, and PogChomp as well. This leads viewers to feel like they are ripped off because this generally isn't how game progression works.
When we beat a level we expect a reward from that level to be unlocked. We do not expect that reward to be overwritten by a higher level forcing us to have to do it again to unlock the lower tier reward. This is a normal tenet of game design and should apply to Hype Train rewards as well.
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SMWiz
commented
Completing a high level train and getting multiple emotes unlocked felt like a true reward for the community coming together to achieve a goal. Only receiving a single emote for a historic hype train cheapens the experience.
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lainstryker
commented
It seems like it would cheapen the experience if you have to do it multiple times. Regardless of 'intention' it's in poor taste to only reqard the highest level reached instead of all under that. Decisions like this will influence my want to donate to trains across the site.
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koyoinu
commented
Yee one stream there was a hype train i decided to give 100 bits for each level to get a emote off each starting lvl and i only got one emote from the highest lvl it felt like i was robbed
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FillyHarmonic
commented
Loosing access to other emotes always feels just really crummy, and there's no control over loosiing access. There's very few that'll set up to 'end' a hype train to garuntee certain rewards. especially when crazy amounts of money are beign thrown around.
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akumaaaa
commented
TBH, it seemed on brand (to me) for twitch to only give you the "top" emote, because they only ever give out a singular hype train emote when they do release new ones for levels 1 through 5 (not saying I agree with this). I think in the normal hype train scenario its easier to have a 1 per customer type situation, especially since (depending on the community size) hype trains can hit those levels easily. In the scenario we have here though, its a harder feat and I agree that twitch should be giving you each emote as you hit each milestone. Additionally, going back to the normal hype train emotes, it should also be unlock 1 from each level tier as you pass the level. Makes sense and puts everything in line with what Thor said in original post.
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Matdredalia
commented
Removing the lower tier rewards doesn't make sense in my eyes. To me, it just denegrates from the legacy of the hype trains
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HexisVonSpade
commented
I agree. don't have much to add, others here have said it perfectly.
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Preyspire
commented
I agree
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chibifishy
commented
I feel like the lower tier rewards being taken from us because we got a higher tier reward is weird. We worked hard to get that higher tier reward, but that doesn't mean we didn't want the other rewards. I wouldn't mind if the lower tier rewards we're permanent and only the higher one was to make people want to try to get to where the lower tier emotes were the ones that they permanently unlocked by reaching that goal and stopping.
For me joining the record breaking hype train was something rare, so I thought that all emotes would be available to us and not just the one or two due to a bug. It really makes me feel left out because I don't get to join hype trains all that often. -
ADirtyRumour
commented
Agree. especially for something that requires real world payments, it's not expected to only be receiving the item from the bracket you pay for. hype trains are these linear progression events and it makes sense (plus is more gamey) to unlock rewards per each tier as the hype train progresses. Therefore you should get each reward. In addition the advertising promotion material also suggests as you progress up the podiums you get the rewards.
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Poulshu
commented
The initial impression made was that each emote would be unlocked if a hype train reached a certain level, pushing users to continue the train.
Those who have already reached a certain level will be deincentivized from continuing to push to a certain level.
As someone who got 3 of the 5 emotes, I am sorely disappointed that because of a bug that others got all 5, we will not be included in getting those other emotes. I don't want to participate in other hype trains if that means I don't get the same benefits of other participants, simply because of a bug on the clients end.
Please make this right.
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hatmaster85
commented
I agree highly with this, it seems strange that you wouldn't receive the rewards for lower tiers of support, especially when we've proved that we had earned them.
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Ilegalguy
commented
I agree. Like many others I was under the impression that we will get ALL the emotes for each tier that was reached. The current functionality is knocking off the previous progression made up to that point which is kind of "not great".
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knittingknots
commented
This. Having participated in more than one hype train, and gotten multiple emotes, it seems like this is a retrofit for a problem that developed with PirateSoftware's massive hypetrain.
The way around it, of course, is to list an emote for each level, and when that level is passed, send it on.
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PinkMist542
commented
I agree 100%.
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zD_E_X_
commented
i assumed this was just how hype trains worked but not only did i not get the emotes from levels below 100 like BleedPurpleHD HeyHeyGuys and PogChomp i also havent gotten DidIBreakIt or Kappainfinite
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atomize0
commented
agreed, we shouldn't lose rewards for keeping the "hype" going
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xxerebus
commented
It feels indeed misleading and when the train ends and you see the "giving out hypetrain emotes" graphic it slides to what i would assume to be all the emotes given out
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M00k11
commented
Agree with the original poster.
That's like me playing a game with a skill tree, speed running through my levels ups but you're only allowing me one of the skills.
This is nonsense and a way to stop twitch users wanting to spend any money on hype trains.
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binarytoshokan
commented
Why would the Hype Trains not give the prior rewards for exceeding the tier it is unlocked at? It makes no sense to have to "Target" specific levels for different unlocks and diminishes any reason to participate in a hype train.