New parameter to multiplayer modes endpoint
It would be nice if the endpoint multiplayer modes provides a boolean "isGameOnline" and "isGameOffline" (or something like that), showing if the game is entirely offline, entirely online or the both. For example, Dark Souls can be played online or offline, so the parameters will be set to "true". Cuphead, for example, would have the first parameter set to “false” and the second as "true" because the game does not offer a way to play online. I'm sure this simple parameter can be extremely useful!
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theskydumpier
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