Unlock each emote as the level is beaten rather than the highest emote from the train.
Right now if you complete a level 100 Hype Train you will only get KappaInfinite instead of getting BleedPurpleHD, HeyHeyGuys, and PogChomp as well. This leads viewers to feel like they are ripped off because this generally isn't how game progression works.
When we beat a level we expect a reward from that level to be unlocked. We do not expect that reward to be overwritten by a higher level forcing us to have to do it again to unlock the lower tier reward. This is a normal tenet of game design and should apply to Hype Train rewards as well.
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JustTsukihime
commented
I agree. One joes not jump over milestones, one goes through them.
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internAsteki
commented
I agree that unlocking rewards should be cumulative not replacing. I feel like it is a bitter victory where we had to trade up instead of accumulating all.
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shadow_absorber
commented
shadow feels sad that they missed out on bleedpurpleHD and heyheyguys... they rarely have money to support hype trains but really want rewards when shadow does...
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The_V_88
commented
Agreed. It is odd to take away a reward earned cause a better level was reached. This isent done in games and this shouldent be done to Hype Trains as Twitch is 'gamified'
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CAR50N1
commented
i agree
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RoperSeiler
commented
Agreed. It did not feel good to hit that world record hype train and not receive all of the rewards. I appreciate what I got, I just wish it wasn't tarnished by missing out on some of the other rewards. FeelsBadMan
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runningMIDdown
commented
i honestly agree cuz it just makes sense ykwim
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WarmVoice
commented
I totally agree <3