Use AI to evaluate whether a streamer's volume is optimal
AI already has the ability to split audio into voice and non-voice channels. It would be a small jump from there to be able to analyze a streamer's output audio and share information back to the streamer about whether their mic is too high, music is too high, alerts are inaudible, etc. This is at its core an accessibility issue that can be resolved much more rapidly than it is today. Many streamers do not learn about audio issues until the chat tells them something is off. But this discussion can also easily devolve into an debate between people wearing headphones (e.g., who can hear a pin drop) and people using surround speakers (e.g., audio is shared with room noises) and people with auditory sensory issues (e.g., people who need audio to stay at a steady level). It would be more accessible, and more efficient, to leverage AI models for this.