Settings and activity
18 results found
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289 votes
mirb2
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1,202 votes
mirb2
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252 votes
mirb2
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11 votes
mirb2
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25 votes
mirb2
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12 votes
mirb2
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45 votes
mirb2
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757 votes
mirb2
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5 votes
mirb2
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2 votes
mirb2
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1 vote
mirb2
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103 votes
An error occurred while saving the comment -
373 votes
mirb2
supported this idea
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19 votes
An error occurred while saving the comment
mirb2
commented
We had 200 game keys to distribute for a game, via whisper. We were unable to do that, as there appears to be a limit of around 40 whispers a day, to separate accounts. We got round it by using multiple mods but that is ridiculous. The limit should be much higher (or unlimited) for Broadcasters / Mods. For sure, if the recipients consider it is spam, then they could report it but and you could take action against those. A blanket limit doesn't work for most.
mirb2
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780 votes
mirb2
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1,131 votes
An error occurred while saving the comment
mirb2
commented
This definitely needs to implemented. Maybe put a (eg. 5 minute) time limit on the ability to change the outcome. This would give the mods a chance to correct any mistake, which can cause problems in chat for people that have lost their points.
Recently, we had a prediction on whether the streamer would complete a challenge in game. During the game, the UI said he'd completed the challenge. The points were correctly distributed at that time. At the end of the game, the streamer checked again and the UI didn't show that the challenge was completed. That caused complaints and it made me feel bad. Of course those that gained points say nothing.
mirb2
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1,356 votes
mirb2
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1,178 votes
We would definitely like to give Mods a way to communicate with each other more easily, and are starting to explore implementation options.
mirb2
supported this idea
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Don’t agree with this, as sometimes you need to close it early, to prevent people taking advantage of knowing the outcome. Eg. A challenge of, ‘will *** get 5 kills in a glider’. Everyone is voting and then *** gets killed himself, so you need to be able to close the prediction early, for pretty obvious reasons.