Settings and activity
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7,980 votes
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RhubarbPiArt
commented
Ultimately Twitch is an Amazon owned site, and the business directive should be to maximize sales. Part of that is understanding the buyer audience, and presenting content and a brand image that aligns with the target demographic. Extensive feedback and data should be available to make it clear that the cost savings from using AI generation is negligible compared to the catastrophic brand damage and thus decreased platform loyalty. There is also precedence of this catastrophe with brands like duolingo where the replacing of linguists with AI ended up with an exodus of users. On the contrary, the rejection of AI gen use to replace humans is an amazing marketing opportunity that is right there as a low hanging fruit for Amazon/Twitch. This should be considered seriously from a business perspective.
RhubarbPiArt
supported this idea
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27 votes
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RhubarbPiArt
commented
Twitch please respond, even if it’s to say “we’re not doing it”. I don’t want to be rude to the other users but while the majority are complaining about a personal inconvenience, I spent time thinking about HELPING twitch here…
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RhubarbPiArt
commented
Another potential benefit is in user reports. The current system is good in that it offers intuitive subcategories to describe why the user is making that report.
However there could be an optional field (or maybe a prompt in the details) where power-users who are familiar with the policy/guidelines can themselves point out the policy number they think is being violated. This might be helpful to the enforcers going through the reports
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RhubarbPiArt
commented
I would also add its important that we distinguish Terms and Conditions to Guidelines and Policies. The T&C do an excellent job in it's role of granting enforcers the required authority to take action; enforcers can ban anyone they want at their discretion. This sounds harsh on paper, but it's very important.
On the other hand Guidelines and Policies should be considered a communication tool as well as a Publicity Defense Mechanism. This is why clarity becomes vital, and numbering policies into actionable numbered points is vital.
RhubarbPiArt
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68 votes
RhubarbPiArt
supported this idea
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107 votes
RhubarbPiArt
supported this idea
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205 votes
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RhubarbPiArt
commented
This would be awesome! should be easy to implement with the current infrastructure, won't even need that much new UI either.
RhubarbPiArt
supported this idea
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432 votes
RhubarbPiArt
supported this idea
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27 votes
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RhubarbPiArt
commented
Can we please have a response of some sort regarding this Idea? Whether it be that something of the sort is in the works, or an explanation on why this is not going to happen? Of all the other suggestions I believe this is the only one that takes into consideration the benefit of Twitch and I'm Baffled why this is not of interest to twitch.
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RhubarbPiArt
commented
I'm not sure if the analysis is being done concurrently with other factors, but if its just looking at the effect of one thing like the boost, It seems to be standard practice to switch and compare the Control and Experimental Group.
RhubarbPiArt
supported this idea
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RhubarbPiArt
shared this idea
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12 votes
RhubarbPiArt
shared this idea
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944 votes
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RhubarbPiArt
commented
Many streamers play a variety of games, and some rewards may not be relevant depending on the game being played. So a good feature would be the ability to have preset modes where the availability of certain channel point redeems can be preset. For instance a variety streamer can have a mode for a shooter game, that would include drop your weapon/choose your character and then a mode for just chatting that may include Karaoke or 'say this' redeems.
RhubarbPiArt
supported this idea
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Ultimately Twitch is an Amazon owned site, and the business directive should be to maximize sales. Part of that is understanding the buyer audience, and presenting content and a brand image that aligns with the target demographic. Extensive feedback and data should be available to make it clear that the cost savings from using AI generation is negligible compared to the catastrophic brand damage and thus decreased platform loyalty. There is also precedence of this catastrophe with brands like duolingo where the replacing of linguists with AI ended up with an exodus of users. On the contrary, the rejection of AI gen use to replace humans is an amazing marketing opportunity that is right there as a low hanging fruit for Amazon/Twitch. There is precedence of this success with the social media platform Bluesky, which successfully marketed their ethical user-first approach to gain an explosive increase in users. This should be considered seriously from a business perspective.