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  1. 57 votes

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    RhubarbPiArt supported this idea  · 
  2. 88 votes

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    RhubarbPiArt supported this idea  · 
  3. 167 votes

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    RhubarbPiArt commented  · 

    This would be awesome! should be easy to implement with the current infrastructure, won't even need that much new UI either.

    RhubarbPiArt supported this idea  · 
  4. 311 votes

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    RhubarbPiArt supported this idea  · 
  5. 27 votes

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    RhubarbPiArt commented  · 

    Can we please have a response of some sort regarding this Idea? Whether it be that something of the sort is in the works, or an explanation on why this is not going to happen? Of all the other suggestions I believe this is the only one that takes into consideration the benefit of Twitch and I'm Baffled why this is not of interest to twitch.

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    RhubarbPiArt commented  · 

    I'm not sure if the analysis is being done concurrently with other factors, but if its just looking at the effect of one thing like the boost, It seems to be standard practice to switch and compare the Control and Experimental Group.

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    RhubarbPiArt shared this idea  · 
  6. 10 votes

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    RhubarbPiArt shared this idea  · 
  7. 681 votes

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    RhubarbPiArt commented  · 

    Many streamers play a variety of games, and some rewards may not be relevant depending on the game being played. So a good feature would be the ability to have preset modes where the availability of certain channel point redeems can be preset. For instance a variety streamer can have a mode for a shooter game, that would include drop your weapon/choose your character and then a mode for just chatting that may include Karaoke or 'say this' redeems.

    RhubarbPiArt supported this idea  ·