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  1. 82 votes

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    4 comments  ·  Developers » API  ·  Admin →
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    Soaryn commented  · 

    We did it! :D \o/

  2. 81 votes

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    10 comments  ·  Developers » API  ·  Admin →
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  3. 314 votes

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  4. 102 votes

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  5. 14 votes

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  6. 59 votes

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    Soaryn supported this idea  · 
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    Soaryn commented  · 

    I personally would find it useful to have the gift provider info on all of the sub topics:
    channel.subscribe; end; message;

  7. 17 votes

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    Deferred  ·  2 comments  ·  Developers » EventSub  ·  Admin →
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    Soaryn commented  · 

    While the emote info would also be important, the amount that the cheer is, is albeit more important to me. If each bit amount were encoded in the emote structure as well that might work, though I am preferable to a separated integer array in order of provision.

    Something to note, an emote alone would not be able to tell me what the amount was. Example being Party1337, would likely be an emote of Party1000.

    Another note, is if the bit amounts were encoded in the emote array, you start to become less consistent with the other eventsub topics such as sub messages + emotes.

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  8. 496 votes

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  9. 370 votes

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  10. 21 votes

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    1 comment  ·  Developers » EventSub  ·  Admin →
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  11. 17 votes

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  12. 9 votes

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    1 comment  ·  Developers » API  ·  Admin →
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  13. 62 votes

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    Deferred  ·  4 comments  ·  Developers » EventSub  ·  Admin →
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    Soaryn commented  · 

    Adding on to what Barry said, I don't recommend using a boolean flag for this. There was a string identifier in pubsub, while I'd like it to just have Prime, Tier1, Tier2, etc, remaining consistent to the platform would be more idealistic, so it'd likely be Prime, 1000, 2000, so on.

  14. 6 votes

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  15. 13 votes

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  16. 7 votes

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  17. 78 votes

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    Changing status to long-term. To preserve ecressey's previous comment, "I'm not clear on the use case for this. It seems like with a resub chat message notification and subscribe/unsubscribe events you should have the data you need."

    Soaryn supported this idea  · 
  18. 4 votes

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    Investigating  ·  2 comments  ·  Developers  ·  Admin →
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    Soaryn commented  · 

    Marenthyu pointed out some changes as well as answered some questions on use cases for some of the fields.
    ==Redemption Info:==
    Time String
    Id GUID (String)
    Channel User
    Redeemer User
    UserInput String
    Status String
    Reward RewardInfo

    ==Fields of Reward:==
    Id GUID (String)
    Name String
    Prompt String
    Cost Integer
    InputRequired Boolean
    SubOnly Boolean
    TotalUsed Integer
    MaxLimit Integer

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    Soaryn commented  · 

    Old Data:
    "type" - Unnecessary. This is encoded into the topic already one layer up. If you want this can be changed to context.
    "data": - No reason to encapsulate further
    "timestamp": - should just be named "time" to be consistent with other topics
    "redemption": - Unnecessary encapsulation
    "id": - should be on root.
    "user": - Fine actually.
    "channel_id": - Should match the user structure so you are presented with username and displayname as well.
    "redeemed_at": - Should just be time. I understand there is a difference when the message was created and when a reward was redeemed. But we shouldn't need to know message creation
    "reward": {
    "id": - This is fine to have separate from "root/id"
    "channel_id": - Unnecessary. We already have the channel this is associated to.
    "title": - Fine
    "prompt": - Fine
    "cost": - Fine
    "is_user_input_required": - Will we get an event at all before they input? "input_required" would be a better name
    "is_sub_only": - Can remain
    "max_per_stream": { "is_enabled": false, "max_per_stream": 0 } - perhaps too verbose,
    "user_input": "yeooo",
    }
    Unnecessary Data static data. Provide an API fetch instead.:
    "image" - Example on document has 147 byte per url for just image.
    "default_image"
    "background_color" - Why?

    How do we even get the event if they are toggled?
    "is_enabled": true,
    "is_paused": false,
    "is_in_stock": true,

    "should_redemptions_skip_request_queue": - what?
    "status": - Does this have other options?

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