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2,403 votes
An error occurred while saving the comment chronicDaydreamer supported this idea · -
485 voteschronicDaydreamer supported this idea ·
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1,168 voteschronicDaydreamer supported this idea ·
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2,261 voteschronicDaydreamer supported this idea ·
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4,330 voteschronicDaydreamer supported this idea ·
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3,473 voteschronicDaydreamer supported this idea ·
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4,298 votes
An error occurred while saving the comment chronicDaydreamer commentedMoments are honestly such a fun thing on Twitch. I've been part of a community for over 3 years now, and I get genuinely sad when I miss a Moment because I know it was something the streamer and the community deemed as "epic". You can't say the feature is a failure if it wasn't given expansions to the test base. Everywhere I know people had access to moments, they've been well loved and cherished. Shouldn't MORE Twitch users have access to that, not less?
chronicDaydreamer supported this idea ·
To use an example from another website, when a Kickstarter has unlocking reward tiers for above and beyond funding, the previous tiers of rewards aren't locked again when they hit a new funding goal; the backers get ALL the tier rewards that are unlocked along the way. So why would the emotes a community earns be re-locked just because they reached a higher tier of emote? It makes more sense from a gamification standpoint for ALL the rewards that are surpassed to be unlocked. It de-hypes the hype train if you have to pull the breaks just so you stop at a particular reward, and it de-incentivizes people from contributing to the hype train if there's a chance it will surpass the level with the emote they want (which, given a community like the Goblins, has a high potential of surpassing levels).