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  1. 2,646 votes

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    EscapeR3ality supported this idea  · 
  2. 2,142 votes

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    344 comments  ·  Bits » Cheering  ·  Admin →
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    EscapeR3ality supported this idea  · 
  3. 4,569 votes

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    EscapeR3ality supported this idea  · 
  4. 2,555 votes

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    EscapeR3ality commented  · 

    When it comes to Hype Trains, it is a level based system. Anything that is level based, when you achieve that level, you achieve the perks of that level. When you achieve the next level, you keep the previous unlocked perks along with the newly unlocked perks.

    Hype train levels in essence is a way to help bring the community together to achieve Hype train levels, giving the streamer support financially along with twitch. The emotes are secondary to that regard, even though emotes are a major reason to sub to a channel.

    Tier based subs, you unlock that tier of emotes, along with all the other subs (i.e. You sub at T2, you unlock T1 and T2 emotes, with T3 unlocking all of them.)

    The idea should be the same for when it comes to Hype Trains. As the level advances and that tier is unlocked, the perks should stay unlocked when you hit the next tier.

    If the system stays as "only 1 emote" when certain levels get hit, the people that wants a specific emote will stop supporting. When it comes that streamer, if they are a bigger streamer, they won't get that support due to the fact everyone is wanting a specific emote, in turn disvaluating the financial an comraderie that comes with Hype Trains.