Settings and activity
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majeedddh
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I’ve run into the same thing before — it usually happens when the browser source loses focus or the audio file isn’t fully buffered during the live session.
A few things you can try:
Check the browser source settings – Make sure “Control audio via OBS” is disabled if you’re using OBS, and that the source isn’t muted or limited by an audio filter.
Increase the alert duration – Sometimes the alert duration in your overlay is shorter than the audio clip, causing it to cut off.
Host the sound externally – Upload the alert sound to a stable CDN or hosting service rather than a local or slow link.
Browser Cache/Hardware Acceleration – Try clearing cache or toggling hardware acceleration off/on in OBS’s browser source settings.
If all else fails, try testing the same alert in a fresh browser source — sometimes duplicate layers or conflicting scripts cause early cut-offs.
I totally agree with this! Unlocking each emote as its level is reached makes progression feel fair and rewarding. Overwriting lower-tier rewards with the highest tier can be frustrating and goes against standard game design principles. Viewers should be able to enjoy every reward they earn along the way.