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    Robo J Hoff commented  · 

    I am not arguing for or against this. I have a degree in art and I took several years of life drawing so I understand how important it is. However, the argument is based on “For gaming, nudity can't be the primary focus. For creative, nudity can't be shown at all.” Furthermore, the above article states, “Nudity can't be a core focus or feature of the game in question, and modded nudity is disallowed in its entirety. Occurrences of in-game nudity are permitted, so long as you do not make them a primary focus of your broadcast and only spend as much time as needed in the area to progress the game's story.”
    Here is the big difference. If a nude character walks by on stream, the cast isn’t going to stop and focus on it. Nor are they going to erase the character and re-draw him. They probably aren’t going to mention it and will move on, knowing Twitch could ban them. If you are doing a create stream to practice drawing Michelangelo’s David or or Goya’s The Nude Maja, you will be spending time focused on that. There is the difference- the amount of time spent on screen focusing on the nude. If they allowed this greater focus in creative streams, then gamers would come back and say they should be allowed to play games with larger nude parts and so on. Twitch has limited the focus because a gamer has no control over if a nude character walks by, but they can control how the streamer reacts to it. However, a creative streamer has control of their content.
    Like I said, I understand the argument and I am sure people will not like my response, but I think the greater picture of the “focus” is being missed.