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  1. Scope formatting inconsistency. The channel.chat.usermessagehold and channel.chat.usermessageupdate sections have the word "scope" inside the code tag instead of outside like the other sections.

    2 votes

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    0 comments  ·  EventSub  ·  Admin →
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  2. I think all the above examples need to be reviewed as almost none work.
    also requirements to us these flows is not mentioned , probably with good reason as building a secure web authentication server to use this flow is an insane ask of independent developers.

    3 votes

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    0 comments  ·  API  ·  Admin →
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  3. Please implement ChannelSubscriptionMessage from eventsub as an event for the unity plugin as it is more interactive with viewers.

    Subscriber events do happen in the moment when someone subscribes and not when a notification is sent through chat, so if someone is already subscribed and they just want to send the notification when streamer is live, that action does not trigger Subscribe events and also there is no way to get the message from chat.

    1 vote

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  4. 1 vote

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  5. 1 vote

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  6. 1) Непонятно где столь нужная кнопка службы поддержки на странице Твитч (https://www.twitch.tv/), как-будто ее специально спрятали подальше;
    2) Последние несколько дней не работают Дропы по World of Tanks, раньше начислялись - теперь никакой кампании не запускается, неважно трансляцию какого блогера ты запускаешь с указанной поддержкой дропов;
    3) Разработчики игры (WG) говорят, что это не их проблема и надо писать в сапорт - вот и написал, что предложите делать?

    1 vote

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    1 comment  ·  Drops  ·  Admin →
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  7. string "chat%3Aread+chat&3Aedit" must be "chat%3Aread+chat%3Aedit"

    1 vote

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    0 comments  ·  Documentation  ·  Admin →
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  8. Not sure where to really add this but - currently, in the h2 header for the stream titles when you hover past the end of the title (to the right of it), it still offers the hover text of the title even though you aren't even on it. Setting "max-width" to "max-content" would fix this.

    1 vote

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    0 comments  ·  API  ·  Admin →
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  9. EventSub recently got a few new chat-related subscription topics, most notably receiving chat messages, as described here: https://discuss.dev.twitch.com/t/available-today-twitch-chat-on-eventsub-an-api-for-sending-chat-and-the-conduit-transport-method-for-eventsub.
    Our chat bot, and I imagine other peoples' bots might as well, is reacting to incoming whispers. To be able to migrate off of IRC it would be necessary to also add a new subscription topic for receiving whispers.

    1 vote

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    1 comment  ·  EventSub  ·  Admin →
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  10. WebP is a more modern and efficient image format, and it's already supported on "the latest devices and major browser versions" according to caniuse.com.

    Please add support for retrieving WebP images for all images to help improve the loading time and user experience for third-party clients using the API.

    1 vote

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    0 comments  ·  API  ·  Admin →
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  11. 1 vote

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    0 comments  ·  Twitch CLI  ·  Admin →
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  12. Quiero las recompenzas

    1 vote

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    0 comments  ·  Drops  ·  Admin →
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  13. Hello, I was wondering if it was possible to use my own user-access token, and see my OWN watchtime on the different channels/categories. Basically, knowing who I watch the most and what categories/games I watch the most ! I went through the API options, and I can't find this one.

    3 votes

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    0 comments  ·  API  ·  Admin →
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  14. What units are the expiry time in? Does the endpoint return any other error messages?

    1 vote

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    0 comments  ·  Documentation  ·  Admin →
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  15. Every instance of the UPROPERTY macro for struct properties in TwitchSDKStructs.h in the "TwitchSDK-Unreal-121523" version uses BlueprintReadOnly, but should use BlueprintReadWrite.

    The current structs can not be modified in blueprints due to this error. The "make struct" blueprint nodes have an output and no inputs to actually feed data into the struct as a result.

    Changing these from BlueprintReadOnly to BlueprintReadWrite solved the issue locally for me, and I am able to continue working with a mix of c++/blueprint.

    1 vote

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  16. The API has no way to initiate an export via API to Tiktok/YouTube, would be helpful in exporting large amounts of VODs/Highlights.

    Could look like: "Export Video", "Check Export Status", maybe a "Video Export" as an EventSub subscription (video.export.start, video.export.end).

    Previously:
    https://twitch.uservoice.com/forums/310213-developers/suggestions/45464665-allow-export-to-youtube-from-twitch-api

    https://discuss.dev.twitch.tv/t/twitch-api-exporting-videos/33902

    1 vote

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    0 comments  ·  API  ·  Admin →
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  17. One of the annoyances of the current authorization system is that whenever the broadcaster change their password, they need to reauthorize all apps as well, so developers need to have a way of warning the user to reauthorize it, or they will lose access to its features.

    I understand this is a security feature, but it would be good if that could be handled separately, because a lot of times people just want to change password, and not revoke auth for third party apps

    24 votes

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    4 comments  ·  API  ·  Admin →
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  18. Getting videos by gameid is returning empty response.
    for example,
    const response = await axios.get(`https://api.twitch.tv/helix/videos?game
    id=766571430}, {
    headers: {
    'Client-ID': clientId,
    'Authorization':
    Bearer ${accessToken}`
    }
    });

    returns empty response.

    1 vote

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    0 comments  ·  API  ·  Admin →
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  19. Hello, the preferred_username claim is marked as non-default whereas it appears to me that it's always included as part of the default user info retrieved.

    1 vote

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    0 comments  ·  Documentation  ·  Admin →
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  20. Bom só passei os olhos ***

    1 vote

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    0 comments  ·  Drops  ·  Admin →
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