I agree with this. Award structures should be accumalative instead of end tier reached. This reward system doesn't feel good when the reward tier is not a solo experience. Having to rely on others to land in the correct bracket for you, means some percentage of users will be disappointed on each hype train.
I agree with this. Award structures should be accumalative instead of end tier reached. This reward system doesn't feel good when the reward tier is not a solo experience. Having to rely on others to land in the correct bracket for you, means some percentage of users will be disappointed on each hype train.