In game progression (which the hype train mirrors, having the community band together to advance through the "levels" of a communal game), you unlock achievements, rewards, and items to mark your progress. As you progress further, you unlock more rare and valuable achievements, however your previous achievements are not stripped from you.
The current intended implementation of the Hype Train goes against its own game-like spirit, stripping the users of their previously earned achievements (emotes) and replacing them with newer ones.
This is the incorrect approach, as users should be able to look up on their emote box as a trophy case, seeing the progression and individual milestones they've crossed and accomplished.
In game progression (which the hype train mirrors, having the community band together to advance through the "levels" of a communal game), you unlock achievements, rewards, and items to mark your progress. As you progress further, you unlock more rare and valuable achievements, however your previous achievements are not stripped from you.
The current intended implementation of the Hype Train goes against its own game-like spirit, stripping the users of their previously earned achievements (emotes) and replacing them with newer ones.
This is the incorrect approach, as users should be able to look up on their emote box as a trophy case, seeing the progression and individual milestones they've crossed and accomplished.