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  1. 3 votes

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  2. 38 votes

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    3 comments  ·  Developers » API  ·  Admin →
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  3. 8 votes

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  4. 22 votes

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    2 comments  ·  Developers » API  ·  Admin →
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  5. 186 votes

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    1 comment  ·  Developers » API  ·  Admin →
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  6. 95 votes

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    7 comments  ·  Developers » API  ·  Admin →
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    tduva commented  · 

    To add to this, if an editor prefers a third-party tool (for any number of reasons), then the only way for this to work would be to have the broadcaster grant access to some serverside tool that then uses the broadcaster's token when an authenticated user with access wants to set the title/game. The added complexity of having to handle tokens serverside and having the broadcater grant access when there is no other technical reason for it (for some use-cases that may be required anyway of course) doesn't feel like it adds to security or reliability.

    But that aside, having to use the broadcaster token means that the broadcaster's name shows up in the Dashboard's Activity Log for actions that are actually triggered by another user, which seems counterintuitive. This may be unavoidable for some use-cases (e.g. a chat bot allowing mods to change title), but shouldn't be required for use-cases where it makes technical sense to use the editor's token directly (like a clientside tool already using the user's token anyway).

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    tduva commented  · 

    Please consider this. At the moment we have the absurd situation where an editor can change the stream's tags, but not the title/category.

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  7. 14 votes

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    1 comment  ·  Developers » API  ·  Admin →
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  8. 33 votes

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    0 comments  ·  Developers » API  ·  Admin →
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  9. 9 votes

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    0 comments  ·  Developers » API  ·  Admin →
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  10. 8 votes

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  11. 267 votes

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    34 comments  ·  Developers » API  ·  Admin →
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  12. 11 votes

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  13. 10 votes

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    2 comments  ·  Developers » API  ·  Admin →
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    tduva commented  · 

    With the new emote APIs, this is still missing. Please consider adding this.

    An endpoint that allows requesting emote info (such as type of emote, tier, name, set id, channel id, channel name) by emote id. This is useful if all that is known is an emote id, for example from the IRC `emotes` tag.

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  14. 5 votes

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    2 comments  ·  Developers » API  ·  Admin →
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    tduva commented  · 

    Nevermind, seems like the missing AutoMod messages, including the ones I asked for here, were already being added to a now newly documented topic: https://discuss.dev.twitch.tv/t/announcing-two-new-pubsub-automod-topics/31791 👍

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    tduva commented  · 

    Feels a bit weird to post this now, since at the moment AutoMod messages held for review don't show up in the PubSub topic at all, but I assume/hope that this is a temporary issue. Reported here: https://github.com/twitchdev/issues/issues/402

    The issue of this uservoice I already posted as well ( https://github.com/twitchdev/issues/issues/356 ), however since it (at least in recent times) only seemed to work with the unofficial endpoint this feels more like a feature request rather than a bug, so I posted it here.

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  15. 59 votes

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    Deferred  ·  3 comments  ·  Developers » EventSub  ·  Admin →
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    tduva commented  · 

    Thanks for your reply. A central point of my request is that regular users have access to that information as well, not just with a broadcaster token, which would make it feasible to show poll/prediction/redemptions information for more types of applications.

    Whether that information is available through chat/IRC (kind of like it already is for points redemptions with a message attached, although unfortunately with few usable tags about which redemption it is) or websocket, both would be good, but an important part is *who* has access to it as well. Older APIs used to be a bit less restrictive (or of course new features available through IRC), which allows providing all of my users (e.g. mods) with more features, instead of just broadcasters.

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  16. 240 votes

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    Deferred  ·  9 comments  ·  Developers » API  ·  Admin →
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    tduva commented  · 

    Sounds good, and it would be even more useful if mods (and regular users, but in this context at the very least mods) could also receive real-time updates on polls/predictions through websockets, so they can see both what other mods are doing and the effect of their own actions. Currently it seems EventSub only supports webhooks, so I'm not sure what category to even post that suggestion in though if it was supposed to be a separate suggestion.

  17. 52 votes

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    3 comments  ·  Developers » API  ·  Admin →
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    tduva commented  · 

    The old topic (`chat_moderator_actions.<user ID>.<channel ID>`) is now the one that is documented on https://dev.twitch.tv/docs/pubsub#topics 👍

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    tduva commented  · 

    The old topic (`chat_moderator_actions.<modid>.<chanid>`, only requiring mod auth, announced by Staff on dev forums a few years ago) still seems to work for my app, but I've also gotten reports from other devs that it doesn't work for them, so it's unclear what exactly is going on. It would be great to get some clarification as to the future of this quite important moderation API.

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  18. 29 votes

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    1 comment  ·  Developers » API  ·  Admin →
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  19. 101 votes

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    2 comments  ·  Developers » API  ·  Admin →
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