Separate audio channel for streamer music
Watching your fav streamer is great but sometimes their music choice just does not work well. I suggest having a separate audio channel for streamers who are playing music in the background. By creating a separate channel (or w/e the right word is) the viewer can mute the music w/o having to mute the whole stream.
OBS Studio already supports multiple channels for local recording, so I guess if the Twitch ingest supported multiple channels, it could be easily implemented.
Aside from being able to mute Copyright-violating content selectively, I second the idea that multiple channels would be valuable for viewers wanting to selectively choose what to listen to.
For example, I might want to listen to the streamer's voice, but the game they are playing is too noisy, so it would be cool to be able to disable the game audio.
I think it would be nice if streamers get to choose whether to multi-channel or not (just like when setting up audio channels for local recording in OBS), the Twitch player would only need to offer a combo-box for viewers to choose what to enable/disable.
And if the option to individually edit/delete/upload audio channels on VODs was added, that would open many possibilities, from removing Copyright infringing parts of the audio manually, to uploading replacement tracks, or maybe even adding commentary tracks, or dubbing to other languages... But that's maybe going too far right now XD.
Concordo com a sugestão apresentada. Por exemplo, eu como expectador acompanho um streamer que tem um gosto musical diferente do meu. Nesse caso seria muito bom se tivesse uma ferramenta que silencia a música de fundo sem silenciar o streamer. Caso contrário, eu assistirei somente a VOD e não o stremer no exato momento da live.
You mean it's still a copyright violation. However, it keeps VODs and clips clean and safe from takedown requests, which is a huge improvement.
This doesn't address DMCA, as you are still technically streaming copywritten music. The other suggestion, that there's a sync link b/w Spotify and the stream where people click and they are listening in sync with the streamer to the music would be better, b/c the audience would be listening with their own private license, but this also doesn't address video lag and syncing in case the streamer sings with the music etc.
Correct me if I'm wrong, but doesn't the new "Soundtrack" feature use exactly that: Multiple audio tracks which can then be muted separately on Twitch's side? Using OBS, it's also trivial to set up.
I would go a step further though and leverage this feature as follows to also alleviate the problem of muted audio in VODs somewhat:
Give the streamer the ability to send voice, game audio, possibly music, etc. on separate channels. Twitch would then normally play a mix of all these tracks. However, if e.g. copyrighted music is found on the game track, then _only_ this track would be muted in the VOD, preserving at least the other tracks (in particular voice) which would be much less annoying.
And if possible, the viewer could also be given separate volume controls for the tracks in case (s)he doesn't like the music or wants it so be louder or quieter, but that's yet another possible feature.
EDIT: I just learned that Soundtrack uses an OBS plugin. Otherwise, you can (currently) only select a single audio track for streaming. This should still be something that can be worked on. It would be good though if that solution would also be available under Linux since my recording/streaming rig is a Linux box. :)
this is a fantastic concept but the issue is that it first would have to be implemented on the streamer's end through whatever software--OBS for example--they're broadcasting with. once this feature is in place then it's up to twitch to recognize it and make it part of its functions.
i think it really need it..!
Multiple audio channels aren't that difficult to pull off, they're supported by MPEG-DASH and similar technologies (there's even a standard for it but I'm not sure to what degree it's currently implemented in web browsers). There should definitely have been multiple channels on Twitch a long time ago. Another use case is to allow viewers to manually adjust the volume mix between "Game" and "Streamer" (this comes up allll the time)
Twitch should be able to handle separate audio tracks, one for voice and one for music.
When a video is muted due to copyright or whatever, then the voice of the streamer should never be muted.
Currently steamer's voice and music are 1 audio stream and viewers can't mute music and keep steamer's voice or change volume the way they want. And because of copyrighted music steamer's voice and whole audio gets muted in past streams.
With distinct audio streams you could keep streamers voice even if he played copyrighted music and viewers will be able to mute streamer's music or change volume.
So for viewer there will be 2 volume controls instead of 1- one for voice and another one for music and other sounds(game sounds, etc.).
I fully agree with this, the mad lad Swiftor himself (by the way Swiftor if you see this I've been a fan for about 10 years absolutely love you) makes a great point about muting the copyright music and the difficulty of pulling this off, and if this could be done it would be absolutely amazing to have as a feature on streams. One of my problems, when I am trying to watch some streamers, is the music choice, volume, or content. I think it would be great to be able to mute or turn down the music in some way for the individual persons.
This sounds super difficult to pull off - but it would be amazing. It would also solve copyrighted music muting streamer voice, etc. in many cases.
i don't know how to promote this but, it would be great :p