Viewer volume mixer
Give the viewer custom volume level options for individual things for the stream to then let them change it to his/her liking. NOT just one master volume option. I'm thinking more along the lines of: "This is one for the viewers, Give them more flexibility."
If one viewer thinks the game-play/music/commentary is too low/high, they should be able to fix that without disturbing the other viewers or spamming the streamer to change a certain audio output level. (NOTE: This will only effect the viewer audio output. NOT the streamer/other viewers.)
Game-play audio (Self explanatory, change game play audio level whilst watching stream. I find some streamers have really loud game-play audio and i cannot hear the commentary.)
Commentary (Most streamers might not have the best microphone setup, this will allow the viewer to change the output to their liking based on how loud/quiet the streamer is.)
Music/Donation alerts (Most streamers like to have their own custom donation notification sounds, as well as their own music tastes that some viewers might not like. This will change the output to both, although i would like to see if they can be separated.)
If anyone thinks this can be viable by Twitch or if Twitch thinks this might be a good idea to test, please let me know.
Yeah thats what i need too, sometimes the streamer plays music that i dont like to hear at the stream, and other people will like it maybe.
So a small panel where i can uncheck from options Streamer, Gamesound, Streamed Musik would be very nice
It would be amazing to be able to listen to a streamer talk while playing EFT - while I'm playing EFT, and not sh****ng my pants when someone shoots at him. I just came here to post the same, but you beat me to it by 2 years. How has this not gained traction yet?
YES YES YES !! THIS MAN NEEDS TO BE PRESIDENT !!
READ MY MIND ENTIRELY !!
Walter A commented
I often go to channels where I like the game and the streamer but I can't stand their choice in music and often leave because of this. Would it be possible to allow streamers to separate their music from their voice/game audio? Maybe make all 3 separate so viewers can choose what they want to listen to and adjust volume on each as desired?
I would love being able to have music uploaded in a separate audio track so that future VODs could just have that track muted instead of the entire stream.
And as a viewer I would love being able to turn off the music when watching a stream, if I am only interested in what the person has to say.
Add please more-sound channels streams for spectators. each channel would have its volume, like voice of streamer, music on stream and volume of the game. there will be more volume bars, for each different sound. So spectators can set it each for him(her)self and stop bothering streamer with "too loud music" of "too loud game sounds"
I just came to post this. I've left so many streams because I generally work with Twitch on in the background, so I like chill game streams, and its a shame I have to leave because the host is playing dance music or something else that's too distracting for me.
Plus the other benefits of being able to remove the music for VODs too would be a sweet bonus.
Even two channels shouldn't be impossible. Right now streamers can setup local scripts to read chat and have users adjust volumes via chat, but a twitch integration for two channels would be awesome. Lots of times, someone doesn't like the music, or game volume, or vice versa. This would be insanely useful for streamers and viewers alike. Beam is already making strides towards such meta options.
+1 music could be streamed on separate channel too to have easy option for on/off.. (if would add such feature on OBS or something)
This would be nice and allow for better volume controls and options for different types of viewers.
This will also cause more VODs to be watchable, because they can just remove the separate music stream whilst leaving the streamers voice/game audio intact.
This would be an amazing feature.
OBS already lets me define different audio sources into different audio channels, so why not let the viewers select which ones they actually listen to?
I want to sing along with my music, but I don't want to force viewers to hear me if they don't want to!
Would be great if Twitch could team up with OBS to make this a thing. I am often torn between wanting to listen to whatever music I feel like and watching a stream or vod.
Rtz is music so bad it hurts.
I agree, the other reason is that some streamers have their music up so loud that you get a headache, just trying to hear them.
Also some of that music they play, thud, thud, thud, along with the game music, sheesh.
This isn't as easy to implement as you think.
In order for something like this to work, Twitch, OBS/XSplit/etc and broadcasters would all need to develop and implement this (which is a major task) and adjust their ways of streaming.
On top of that, most streamers don't feed OBS/Xsplit with individual audio-sources, except for microphone and system audio. It's only a few streamers that actually pay for the equipment to be able to mix audio sources, so that they can have individual sources for their game, microphone and music.
I don't see this happening in the next 3-5 years as there simply isn't a need for it in mainstream streaming.
One place you may eventually see something like this, would be in major events that attract tens or hundreds of thousands of viewers.
There should be different sound settings or mute options when watching a channel to be able to listen to streamer/music/game sounds together or only one/two of them.
I thought about the fact that streamers have to do settings for sounds. Like sound of their voice, sound of the game and, sometime, sound of their musics.
The problem is that, it take time to set and it's pretty difficult to satisfy everyone.
Then come the idea, perhaps not perspicacious, perhaps completly useless or impossible but here it is :
A streamer could stream multiple soundtracks, he could send to viewers video stream and then, for example, 2 soundtracks, one for his voice and one for the game. A random user could set himself and for himself, the volume of each one like per default 50% voice 50% game and a third bar for global volume and you could set 75% voice and 40% game depending on what you want. You could even mute the game or the streamer's voice.
The only problem I can see right now is the amount of data streamers will have to send, I don't really know if it will be much more or not.
Will it be a good idea ? A bad idea ? Could we improve that ? Comment !
PS: Sorry for my eng.
Allow partnered broadcasters to have 2-3 different audio inputs/channels available on their stream. Broadcasters could input game into one channel, voice into another channel, and music into another. Other things broadcasters could input could be like skype/discord/ts audio, sub alerts/donation alerts, or simply run all computer audio into an input. The broadcaster can set their own volume mix per channel, but viewers can also uniquely adjust the audio how they want without affecting other viewers. This would give viewers a huge QOL improvement
1) No more "MUSIC DOWN!" "MUSIC UP!" spam - viewers can adjust it for themselves
2) No more "The person you're playing with is annoying" - they can simply mute that channel for themselves.
3) Ability to disable voice
4) Ability for users to mute streamer's music
And probably many more benefits! Add more audio inputs!
So that we can mute your music and only hear the streamers voice or we can play our own music or hear them better. I also do not care if the music volume ties into the sub and donations.