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  1. The article mentions that a response will include

    {
    "accesstoken": "prau3ol6mg5glgek8m89ec2s9q5i3i",
    "refresh
    token": "",
    "expiresin": 3600,
    "scope": [],
    "token
    type": "bearer"
    }

    But that's not the case, if no scope is providen, scope doesn't exist on the response. Also the refresh_token isn't present on the response.

    1 vote

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  2. How can I find out which live broadcast room the rewards dropped by users for watching live broadcasts come from?

    1 vote

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  3. I know there are other methods like a google form to submit un-obfuscated code. What I would like is that an optional flag to be included with a version that any uploaded asset would minify/obfuscate the js files on twitches back end before putting it on their cdn. At this point I wouldn’t care about getting mapping files back, just a middle ground where when its pushed for hosted-testing or production it will have minified the code but the raw code is available for checking in the approval process.

    1 vote

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  4. could you add the extensions equivalence?

    1 vote

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  5. I know this idea has been asked on the support forums over the years, so I'd like to suggest another use case. I have some friends that I like to gift subscriptions to at a channel we all enjoy. As a programmer, it pains me to enter my credit card in several times to give each person a sub when I know there's probably a better way that can be achieved programmatically. Ideally I'd like to have a system where I could push a button or have a cron go off and give subs to several people.

    To avoid abuse…

    1 vote

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  6. In all but the GET section, the --pretty-print option is described wrong. Looks like it was copied from the Get section from the -u option. changing the word "unformatted" to "formatted" would probably fix it.

    1 vote

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  7. Yandere Simulator has done a lot changes to since 5 years ago since its been banned including censoring blood pools, nudity and panty shots to make video streams more friendly. I recommend taking second look at game for all improvements its great game and deserves second chance. I wasn't sure to place category I apologize for that. All I'm asking is for second look at game in its current state for reconsidered banned that is all and thank you for your time.

    1 vote

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  8. Since private messages are unreliable for bots (and bots sending them are frowned upon - and I totally get the reason), can we have the ability for bots to send "ephemeral" messages to chat - messages that only a given user will see. This will also be useful for streamers. These can be displayed in the same way as "you can now redeem X award" or (better) like "You have gotten drop X/hype emoji X" messages.

    1 vote

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  9. Would be amazing if the IRC commands API would include /chant
    I know it's still an experimental feature but it would be cool for things like "Start Chant" channel points redemption, etc.

    1 vote

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  10. Error when you trying to do !dice

    Cannot send anonymous messages.
    bot.js:34

    1 vote

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  11. I created two organizations for testing purposes. Now that I've tested the available features, I'd like to be able to delete these organizations from the developer console.

    There is no button or information on how to do this, the only option I have is "Manage organization" that allows me to manage members, not the organization itself.

    1 vote

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  12. You need to explain better the verify signature and also give examples in some languages, not in pseudocode, I am still unable to verify my signatures with Java, I am blind here, I am guessing what do you mean by "raw bytes of the request body" specially the "raw bytes" part.

    1 vote

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  13. under subscription limit, amount of entries per page should be noted

    1 vote

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  14. Describe the bug:

    VS2019 UWP WebView
    Does not play Twitch and Twitch embed, black screen, infinite loading.

    Reproduce

    Test 1 - WebView UWP project:
    Iniciate UWP project, add WebView with source url:
    https://www.twitch.tv/
    https://player.twitch.tv/?channel=esl_csgo&parent=localhost

    Go Project Properties > Tab: Debug, in Debugger type: Application process set to 'Script' to inspect WebView console

    Test 2 - Another browser same enginer:
    insert the source url:
    https://www.twitch.tv/
    https://player.twitch.tv/?channel=esl_csgo&parent=localhost

    on JavaScript Browser: https://github.com/MicrosoftEdge/JSBrowser

    Output:
    Exception was thrown at line 1, column 124483 in https://static.twitchcdn.net/assets/vendor-a6a1f255f35b353a66f3.js
    0x800a1391 - JavaScript runtime error: 'globalThis' is not defined
    Exception was thrown at line 1, column 845709 in https://static.twitchcdn.net/assets/player-main-3d0abb9af23b3bb9aecd.js
    0x8000ffff…

    1 vote

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  15. Enjoyed the introductionary steps into the twitch API. Since Twitch CLI readme file is mentioned, it's unnecessary to provide excerpt of it (about homebrew installation), or at least provide all of the possible installation options in this page

    1 vote

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  16. Who wrote this? The author frequently jumps from point A to point Q.

    1 vote

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  17. For extension pubsub

    https://dev.twitch.tv/docs/extensions/reference#send-extension-pubsub-message

    There is

    • global
    • channel

    topics

    please add

    • developer (with a channel ID)

    to allow "developer JWT ONLY" pubsub messages to a specific channel

    Similar to the config developer segment.
    this means there is a secure method for developers to send data to a specfic channel without burning the global limit (and triggering skip paints on other channels)

    1 vote

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    Long-Term Consideration  ·  0 comments  ·  Extensions  ·  Flag idea as inappropriate…  ·  Admin →

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  18. Please provide an eventsub topic that notifies when the extensions active on a channel change.

    The payload should match what https://dev.twitch.tv/docs/api/reference#get-user-active-extensions outputs.

    For a broadcaster tool we generally wouldn't need to know what the change was. Just what the current config with.

    This would save two payloads (for an extension changing from panel 1 to panel 2)

    It would be useful to know what changed but less important.

    So add a "was_changed" boolean to the relevant record.

    So

        "component": {
          "1": {
            "active": true,
            "id": "lqnf3zxk0rv0g7gq92mtmnirjz2cjj",
            "version": "0.0.1",
            "name": "Dev Experience Test",
            "x": 0,
            "y": 0
          },
          "2": {
            "active":
    1 vote

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  19. Currently the Get Clip endpoint (/clips) is really plain, and not in a really good way. If we could make more complex queries, that would reduce the number of requests we need to make; therefore, less load on Twitch API itself. If I want 50 English clips from the top clips of a single game, let's say League of Legends, I will have to make 3 requests, ignore those that aren't English, and finally list the top 50. But if I can query a game's top clips, AND the language, I can get those 50 clips all in one request.…

    1 vote

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  20. Everything is in the title. Today we do not know who created the prediction or the vote. It is necessary to make an API call, which is really sad ...

    1 vote

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