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  1. Simplified views could maybe be simple?

    1 vote

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  2. 1 vote

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  3. The "build your first extension" walkthrough was perfect until about the half-way mark, then it started omitting hugely important steps. I had to stumble around to try and keep up, and although I was modestly successful, I was not able to see my Panel extension in my channel. Would have been helpful to actually have a zip file of assets to upload, because I have no idea whether I did that step correctly.

    1 vote

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  4. "Check: If you want to see the completed code at this stage, its available on the Step 1 branch."

    There are no links to the source code. It would be extremely helpful to have a link to GitHub repo with full set of code in this tutorial, to see how it all goes together.

    1 vote

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  5. Hello guys from twitch. Last week I filled out the form to add my indie company to the platform claiming my game, but it was denied. I gave all possible information and did not understand the reason for the denial.

    Our game is already in the GiantBomb database and we are doing all the transition process (we come from MIXER) by implementing the Twitch API to the game and creating the extensions.

    I sincerely ask you to help us register the company.

    1 vote

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  6. In the streams endpoint, there's no property in the response that indicates if the stream can only be watched on Twitch. This means we embed streams that can't be watched and we obviously don't want this.

    The streams api needs to return this information so we know not to render these embeds.

    1 vote

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  7. Old Twitch v5 API has an endpoint called "Get Top Clips" (https://dev.twitch.tv/docs/v5/reference/clips#get-top-clips)

    I think the new API should also include this endpoint because the current way of getting the top clips is not exactly the most user friendly one. Currently if you want to get top clips, you need to get all clips using the "Get Clips" endpoint and then sort them out manually on our side. This works if you know exactly what you want. For example if you want top clips for a game you can use the game parameter.

    Unfortunately this isn't the most optimal…

    1 vote

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  8. More information is required about the uniqueness of id. Is it unique forever (i.e. there will never be two messages with the same id) or is it just guaranteed unique within a timeframe?

    1 vote

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  9. Screenshot: https://i.gyazo.com/bbb8b10afa1fb779baa31d711b610620.png

    The 2 results only differ by a trailing slash in the link url.

    1 vote

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  10. msgid:"usageuntimeout" states:'Usage: “/raid <username>” - Removes a timeout on a user.' and not /untimeout

    1 vote

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  11. Could the channel banners for each user be made available through the API

    1 vote

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  12. اريد الدخول بدون تسجيل

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  13. Another way to manage an extension secret is to use a .env file. The .env file can be used to store all kinds of secrets, tokens, and passwords.

    eg: TOKEN=testT0K3N

    note: .env is a shell file so there can't be spaces around =

    Page: https://dev.twitch.tv/docs/extensions/building

    1 vote

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  14. At the "Local Server" point, I was totally confused and I didn't know what to do...
    I would love some small Videos or Gifs that show you what to do, like "save this file there" or "write this line of code in this line" or maybe display some images that show you, how it should look like or "what happens when you do this"...

    1 vote

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  15. With the new helix API there is no possibility to retrieve user logo and banner information.
    In V5 API this information could be retrieved with this call:

    GET https://api.twitch.tv/kraken/channels/<channel ID>

    Will it also be implemented in helix?

    1 vote

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  16. for /helix/streams can we add:
    profileimageurl from /helix/users
    and the game name (and potentially boxarturl) from /helix/games

    This is very basic info related to the stream and would be really nice to have available in a single call rather than 3 separate calls. This is especially important with bots that are trying to get the status of many streams in a short period quickly racking up api calls

    1 vote

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  17. 1 vote

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  18. As per a request from Barry, it would helpful if any flagged messages on a page were fixed or visible when loading a bookmarked section. For example, right now there is an important message on the API reference page about OAuth requirements for Helix, but if someone goes directly to https://dev.twitch.tv/docs/api/reference#get-streams, they will not see this message currently.

    1 vote

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  19. When no OAuth token is present there's this err:

    {
    "error": "Unauthorized",
    "status": 401,
    "message": "OAuth token is missing"
    }

    But a missing client-id doesn't return an error that it is missing, instead it responds with:
    {
    "error": "Unauthorized",
    "status": 401,
    "message": "Client ID and OAuth token do not match"
    }
    (which is the same error if both are sent, but don't match).

    1 vote

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  20. 1 vote

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