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  1. twitch support team i have a good ideal if you can make twitch enterprise for business like for people to use it for there business and have one for non business for gamers just a ideal

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  2. I created two organizations for testing purposes. Now that I've tested the available features, I'd like to be able to delete these organizations from the developer console.

    There is no button or information on how to do this, the only option I have is "Manage organization" that allows me to manage members, not the organization itself.

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  3. You could once enter redirect URLs in this format which is useful for cookie testing:
    http://some.prefix.localhost:8080/auth/twitch/callback

    Now I can no longer change the URLs of my application without removing this entry. I would like it to allow HTTP for domain names ending in [some.prefix].localhost not just localhost.

    1 vote

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  4. There are more and more cases working with different teams, especially with more and more hackathons, that the need to separate groups for different projects on Twitch have become more of a need. There were talked about a Soon™ feature to allow multiple organizations, but nothing has come about. This would be great to allow, and then allow movement of apps between personal accounts to an organization on the site once this is setup to help management, or a form to allow twitch to process the movement.

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  5. It would be nice to have a "next" or "continue" button. It is confusing to navigate after reading "what are we going to build", I wasn't sure where this building was going to happen.

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  6. add an arrow on the bottom of the pages for navigating in the sections

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  7. The tutorials just leave you at the end of a page with no 'Continue' or 'Next Step' button. It 's not obvious if I'm at the end of the tutorial or not.

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  8. Simplified views could maybe be simple?

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  9. The "build your first extension" walkthrough was perfect until about the half-way mark, then it started omitting hugely important steps. I had to stumble around to try and keep up, and although I was modestly successful, I was not able to see my Panel extension in my channel. Would have been helpful to actually have a zip file of assets to upload, because I have no idea whether I did that step correctly.

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  10. "Check: If you want to see the completed code at this stage, its available on the Step 1 branch."

    There are no links to the source code. It would be extremely helpful to have a link to GitHub repo with full set of code in this tutorial, to see how it all goes together.

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  11. Hello guys from twitch. Last week I filled out the form to add my indie company to the platform claiming my game, but it was denied. I gave all possible information and did not understand the reason for the denial.

    Our game is already in the GiantBomb database and we are doing all the transition process (we come from MIXER) by implementing the Twitch API to the game and creating the extensions.

    I sincerely ask you to help us register the company.

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  12. Screenshot: https://i.gyazo.com/bbb8b10afa1fb779baa31d711b610620.png

    The 2 results only differ by a trailing slash in the link url.

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  13. At the "Local Server" point, I was totally confused and I didn't know what to do...
    I would love some small Videos or Gifs that show you what to do, like "save this file there" or "write this line of code in this line" or maybe display some images that show you, how it should look like or "what happens when you do this"...

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  14. In the dev docs, can you add an "Updated" field with the date of when the page was last updated, or what versions the doc works with? Trying as a newbie now, there's some stale info in here.

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  15. Allow game developers to rename a game without going through customer support agents.

    Right now I am trying to go through the process of updating the game name, and it has been a **** for 6 months already. Took a month go get the update happen on GiantBomb, waited few months for Twitch to synchronize, which didn't happen, then started writing to support agents.

    First reply to my ticket was 2 months after I opened it. Support replied with a canned response about renaming a user...

    After reopening the ticket, several weeks later I get the ticket closed again, with…

    1 vote

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  16. Boxart used on a category's Giantbomb page should be automatically set as the boxart on Twitch.

    1 vote

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  17. Some developers may need to cycle their Extension's whitelist with a big number of accounts. There's already an option to mass add users to a whitelist. So it's only natural to complement it with a mass delete.

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  18. Game developers can currently upload only the boxart, but to upload the banner they have to reach out to Twitch to update. It would be nice to have this moved into the site to make it easier to manage.

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